Where is azuras shrine in skyrim




















Confirmed immortal, but not untouchable. User Info: Gogo Azura's shrine does give you a quest with a nice reward so it wasn't a total waste of time. User Info: aux. There's a church in Whiterun, in the round courtyard with the large tree in the middle. Go into the church and activate the purple clamshell thing on the altar. It cures diseases and gives you a nice stamina boost. In , alcohol was outlawed in the United States.

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There are various roses and heavy trees scattered around, and the air is so fragrant it's been said those who travel there breathe in pure perfume.

In Skyrim, the statue of Azura is found just over her shrine in the northeastern mountains before arriving to Saarthal and Winterhold. Her form looms over those who make it over to this secluded area to worship her, and she's one of the greatest sights to see in the game. Luckily, this view doesn't just exist in the world of fantasy.

Azura and the Dwemer aren't exactly on good terms, and there's one possible explanation for it found within a lore book that appears in Morrowind , Oblivion and Skyrim.

Titled Azura and the Box , it details an encounter with a Dwemer and Azura herself. Nchylbar, the Dwemer in question, asks Azura what object is inside a sealed wooden box as a way to prove that she's all-seeing as a Daedric Lord. When Azura guesses the wrong answer, she disappears and it's implied that Nchylbar was satisfied with himself knowing he could die at peace with his newfound truth.

Azura is a very dear being to the Dunmer in particular, who recognize her as an important Daedra in Morrowind. Long before, when the Chimer existed in Morrowind and before the Tribunal was born, the Chimer looked up to Azura as their god. It's said that Azura actually created the Dunmer from the Chimer by turning their skin into ashen grey. This was known as a curse from Azura, who wanted to punish the Chimer for looking up to the Tribunal, rather than worshipping her, Boethiah and Mephala.

When Azura was first involved in the creation of mortal races by taking the children of Nirni, she was told by Fadomai that some of Nirni's children should be turned into Khajiit, and that these Khajiit beings needed to have very specific traits and features. In particular, Khajiit had to be the "best climbers and best liars" in the world , which is quite ironic considering these are some of the reasons why Khajiit are viewed with such negativity by other races.

And so, it's possible Azura actually sealed the fate of Khajiit by creating these stereotypes in the first place. There aren't many Daedric Lords who are similar to Azura in the sense that they appear somewhat tolerant of the mortal races and show themselves regularly in mortal form.

However, one Lord in particular resembles Azura quite a bit in her mode of operation. Nelacar will be reluctant to tell you about the Azura's Star, so you will need to persuade him using speech, gold, or intimidation. After he finally speaks to you, he will tell you to visit Ilinalta's Deep near Riverwood.

When you reach Ilinalta's Deep, you will notice it's partially underwater. Follow the marker arrow and use the hatch to gain entrance. Once inside, the path is pretty linear, but there are a ton of necromancers and skeletons lurking in the halls. Be extremely careful as some enemies will be raised from the dead by alerted necromancers. Focus on killing the necromancers as quickly as possible to keep this from happening. The dungeon is full of potions and enchanted items, so make sure to collect items as you progress.

There is also an Alteration Skill Book behind a waterfall. You will eventually get to a room with a raised bridge — jump in the water and find the steps that lead up to the other side.



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